GLAIVE is a rules toolkit for running old-school fantasy RPGs created by Scott Wegener. Talent-powered competent adventurers in standard adventure fantasy game. Check out the book here . We are using v2.2 of the game. This is traditional fantasy game, so I'll keep [Dimaapi] archetype in mind to make a typical fighter/combatant dude to start things off. See Cooking Characters Primer for more details about archetypes. So, let's make our adventurer and dive into the character creation rules! Step 1: Roll for background, gear, and bond. Rolled [12] and [59] on background table (d100). A smuggler liberator character is appealing, so I'll go with Smuggler. I like him already. Now for gear, I have to get a dungeoneering gear pack and choose a weapon of choice. Rolled [5] on Dungeoneering Gear, so I get Swordman's Pack (lucky!). Then I'll choose a Sword as a weapon to complement it. I imagine our character the guy who takes front in tunnels, and wards off trouble...
system-hopping diy rpg enthusiast