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Showing posts with the label Filipino

Devlog: Teasing Dimawari and Killing Initiative Rolls

I am back again to talk about initiative, and a little bit more. I made a post before about my development of a tropical fantasy game initially called Tampalasan . In that post, I talked about an initiative mechanic I've developed under a d20-based system internally called GRIP . I was able to playtest it together with the initial version of the game. That was 5 years ago. Playtesting and development of it has been on and off. That game has transformed into something more, like most things we create and cherish, into this current game I am planning to release a public playtest. I initially announced it to be January, but collating different versions and feedback to produce a public playtest was more work than I expected, so it might be February. Or just Q1 2026 to be safe. Let me talk a bit about it. In a land where celestial-eaters have conquered the sky , and gods have stayed in their own dominions, mortals are left to fend against a mythic overworld filled with wonders and horro...

Devlog: Tampalasan Initiative System

I'm currently running my initial draft for Tampalasan, a tropical fantasy adventure game that has strong influence of Filipino and Southeast Asian concepts, but still has stereotypical fantasy elements. Planning to launch a playable version of it on Session Zero Online, this coming Jan 30 2021 . One of the things I've pondered for a while is its initiative system, which I want to focus more on strategy and less on tactics. Combat options will still be there, but it shouldn't be the main focus of the game, and it shouldn't alienate those who do not delve deep into combat mechanics. I've covered before how an initiative system dictates the type of game your playing , and I still believe that.  Here are some aspects from initiative systems I took inspiration from, and what aspects I don't like about them.  1. Group initiative , where roll against your Speed/Dex stat to go first before the enemies. Used in Into the Odd, Bastionland, and a few other games. Simple and...

Troika Background - Shapeshifting Chicken of the Night

So I made a collection of chicken-inspired backgrounds for the other world's favorite rpg . It is also my submission for Chicken Jam . I called it Life of the Poultry , because I don't want to stretch people's mind about what to expect in the pack. One of the backgrounds in it, which I have been teasing in my twitter timeline , is based on Filipino monster lore* about black chicks ( itom nga piso ) that can be ingested, so a human becomes an aswang. This will cause them to crave for human flesh but to gain the ability of chimeric transformation. It is said that you can make an aswang regurgitate the black chick, potentially turning them back to human, by making it extremely dizzy so it starts vomiting. You then hang the individual by its feet and light a pile of rice straw beneath it. The smoke will make the aswang vomit more, flushing out the black chick.  But this black chick says fuck it, I'm not gonna go another person's stomach. Here is a reveal of that ...